Score: 0
Best (Human): 0
Time: 60
Health: ♥♥♥
Terrain: ridge
Weather: stable
Checkpoint floor: 0
Ready
Mode: Human
Rules parity: human-ai-shared-mechanics-v1
Desktop: jump with ↑ / Space / W. Mobile: tap to jump. You have 3 HP: collisions deal real damage and a run ends at 0 (true fail state). Coyote-time + jump buffering keep controls fair, checkpoint floors save progress every 15s, and AI mode uses the exact same movement/collision rules as human mode.